Featured Work
02 / 20
Prowl
Graphic design, video production and product design across two seasons of a published card game under Playlogue Creations.
Context
Prowl is a published card game by Playlogue Creations where players manipulate a cast of animal clans to secure their place as the true power behind the throne. Players shift allegiances, use abilities and accuse one another across exactly five rounds per player, keeping the game tight, portable and quick to play.
What started with Prowl: Clans & Cunning grew into a second season, Disrupt & Conquer, adding four new clans that can be played standalone or mixed with the original four for a different experience each time.
Approach
My involvement grew significantly between the two seasons.
For Prowl: Clans & Cunning, I joined the company during the Kickstarter campaign as a supporting graphic designer. I contributed Kickstarter graphics and assets for the Prowl Artbook, as well as video production for a promotional video and a how-to-play video. It gave me an early look at how a board game moves from design into production and launch.
By Disrupt & Conquer, I was involved across the full production. I handled graphics for the new card designs and text layouts, with particular attention to making card effects and conditions quick and intuitive to understand during play.
I was also involved in parts of the character illustration concept process for the new clans, contributing to their visual direction and making graphic adjustments to ensure the final artwork worked within the card layouts. I designed all four new clan logos from scratch, giving each faction a distinct mark that could carry across the game components.
My role extended beyond graphic design. I contributed to game mechanic ideation alongside the game designer and wider Playlogue team. On the production side, I prepared the final print-ready files for manufacturing and handled colour adjustments for print, helping the physical game stay as close as possible to what we had designed on screen.










